![]() As you defeat enemies and monsters, you’ll earn gold, experience and sometimes new gear. Bless begins no differently, as the quest chains will guide you on a specific path from one area to the next, generally keeping you within enemies that are meant for your level range. Your quests begin simple enough, usually having you run to somewhere nearby, killing a few enemies or doing a fetch quest for someone, the usual MMO fare we’ve come to expect over the years. Sometimes this is helpful, as you’ll be killing a boss and anyone else is able to join in and help for their own credit as well. This is an MMO though, so you’ll constantly see and interact with thousands of other players during your adventures. As you quest, level up and gain experience, you’ll slowly start to become stronger as you progress and find new gear and combat abilities. Like any MMO, you’ll begin as a weakling and with little to no gear and abilities. Once you defeat a boss at the end of this dream state, you awaken in the world of Lumios, taken down a road filled with despair, enemies and of course, you’re the one that will save the world. Instead, you’ll need to be actively dodging enemy attacks, watching for visual cues and utilizing different combos for your attacks and abilities as you unlock them with each new Blessing you receive. This is how the game teaches you the basics of combat in its tutorial, but being an action based MMO, there’s no simply spamming a hotbar of a few abilities like in most MMO’s. You have a very powerful character with lots of abilities unlocked and start blasting away at enemies. Once you’ve chosen your class and customized your character to how you want them to look, you begin your adventure within a dream with a highly powered character. Yes, some of these classes fill these roles in certain ways, but get those traditional MMO roles out of your head, as Bless does things differently, for better and worse. There’s also no real ‘holy trinity’ where every group absolutely needs a tank to soak up the damage, a healer to replenish life and damage to kill things. All of the classes fit the typical roles you’ve played countless times before in other games, where the Crusader is your heavy armor tank with sword and shield, Mages nuke from afar and Priests heal, but Bless changes thing up quite drastically with its action oriented combat. For complete transparency, we were given a Founder’s Pack which netted us some items, mounts and bonuses, and I’ve also spent some money on other items and conveniences, not that I never hit a brick wall where it felt forced like in other F2P MMO’s.Īs you begin your journey in Bless, you’ll choose one of five classes: Crusader, Berserker, Ranger, Mage or Priest. Honestly, this is usually the case, but with over 200 hours already put into it, I’ve not felt compelled or forced to open my wallet and drop some money into the game. Now I know what you’re thinking probably something along the lines of “but aren’t all F2P games simply pay-to-win (P2W)?”. ![]() Also, Bless is completely free to play (F2P). Yes, it’s the same studio and set in the same universe, but it’s a completely different experience, and not just because it’s an Xbox One exclusive on console. Now, this isn’t the failed PC MMO Bless Online. If you’ve played numerous MMO’s before, you’ve probably heard of Bless before. Truth be told, I wanted to hit end-game and max level before writing this review, but as it turns out, Bless has a serious grind to it, along with some gating that forces you to halt rapid leveling and progression, which is nothing new to me, but others will, and do already, find the grind very taxing and frustrating. Bless Unleased (simply referred to as Bless from here onwards) was no different, as I’ve actually been playing it well over a month now, and usually I review games quite quickly purposely, but being an MMO, it’s not one that can be rushed. To say that it’s my favorite genre is an understatement, so when a new one comes along, I tend to dive into the deep end feet first and completely immerse myself in its gameplay and world. Since then, I’ve literally put thousands of hours into various MMO’s over the past two decades. Ever since a friend showed me Everquest back in 1999, MMORPG’s have had their hooks in me.
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